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ARCMON.ZIP (DOS Device Driver)
Arcade Monitor DOS Device Driver
(2K)
Written to show what can (and can't) be achieved in this area using DOS Device Drivers
ArcadeOS doesn't require this to function - but it may be of some use if you want to use another DOS
frontend in your cabinet


MONTEST.ZIP (DOS Binary)
Program to test monitor switch circuit
(6K)
If you decide to build one of the monitor switch circuits this app is a quick and easy way to test it.


VGAREAD.ZIP (DOS Binary)
Reads in VGA timing registers
(9K)
Reads in VGA registers and creates a binary and ASM source file from them.
I wrote this when I thought that some of the VGA2TV drivers might work on an arcade monitor.
The idea being - I could just steal their timings;
none of the drivers I could find worked on an arcade monitor though.
Might be of some use to someone
 

SCANCODE.ZIP (DOS Binary)
Displays scancodes of pressed keys
(6K)
A simple little util. which shows you the scancode of a pressed key.


CLOSEWIN.ZIP (Win32 Binary)
Closes down Win32 desktop
(68K)
Util to shutdown Win95/NT.
I wrote it just incase you want to run ArcadeOS under Win95, and want to shutdown the PC on program exit


Source Code
Source for the above programs.
CloseWin is a Win32 MFC app compiled using Visual C++ 5.0
ARCMON.SYS is written in pure assembler using TASM
The rest are Real Mode DOS apps compiled using Borland C++ 3.1


ACMONSRC.ZIP (DOS Source)
Source for Arcade Monitor DOS Device Driver
(9K)
Assembler, assembled with TASM (includes BIN.COM, an EXE2BIN replacement)


VGARESRC.ZIP (DOS Source)
Source for VGAREAD, VGA register read util (7K)
C and assembler, compiled with Borland C++ 3.1

SCANCSRC.ZIP (DOS Source)
Source for SCANCODE, scancode display util (3K)
C and assembler, compiled with Borland C++ 3.1

CLOSESRCZIP (Win32 MFC Source)
Source for CLOSEWIN (24K)
C++ (MFC) compiled with Visual C++ 5.0