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RobbbertModerator
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Reged: 08/21/04
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HBMAME nightly build
05/09/24 01:00 PM


I've got around to fixing the compile errors with GCC 13.2, and so HBMAME "nightly" builds are now available. Not really nightly, just whenever I make a change.

You need to be a member of Github:
https://github.com/Robbbert/hbmame/actions


For anyone who wants to know what had to be fixed:

- 3rdparty/lzma: dangling pointer error (I changed it to a warning, since it works fine).

- 3rdparty/bgfx: use after free (I fixed this)

- netlist: "cstdint" was missing (I fixed this)

- osdlib.h: "cstdint" was missing (I fixed this)

There were no issues with game drivers or with winui.







Entire thread
Subject Posted by Posted on
* HBMAME nightly build RobbbertModerator 05/09/24 01:00 PM
. * Re: HBMAME nightly build Bad A Billy  05/10/24 02:41 AM
. * Re: HBMAME nightly build RobbbertModerator  05/10/24 05:25 AM
. * Re: HBMAME nightly build Bad A Billy  05/10/24 06:09 AM
. * Re: HBMAME nightly build RobbbertModerator  05/10/24 06:19 AM
. * Re: HBMAME nightly build Bad A Billy  05/11/24 01:32 AM

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