I ran through my batch files that has been working for months to build the latest ARCADE build. With this release, it does all the compiling but then starts throwing errors when it gets to the final build step.
Is there anything different with this release that the process to build it changed?
The last few lines of my build attempt are below.
Code:
C:/mamedev/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/11.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: ../../../../mingw-gcc/bin/x64/Release/mame_arcade/libcave.a(ep1c12.o):ep1c12.cpp:(.text$_ZN13ep1c12_device8gfx_drawEPj[_ZN13ep1c12_device8gfx_drawEPj]+0x6b8): undefined reference to `ep1c12_device::draw_sprite_f1_ti1_tr0_plain(bitmap_rgb32*, rectangle const*, unsigned int*, int, int, int, int, int, int, bool, unsigned char, unsigned char, ep1c12_device::clr_t const*)'C:/mamedev/msys64/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/11.2.0/../../../../x86_64-w64-mingw32/bin/ld.exe: ../../../../mingw-gcc/bin/x64/Release/mame_arcade/libcave.a(ep1c12.o):ep1c12.cpp:(.text$_ZN13ep1c12_device8gfx_drawEPj[_ZN13ep1c12_device8gfx_drawEPj]+0x708): undefined reference to `ep1c12_device::draw_sprite_f0_ti1_tr0_plain(bitmap_rgb32*, rectangle const*, unsigned int*, int, int, int, int, int, int, bool, unsigned char, unsigned char, ep1c12_device::clr_t const*)'collect2.exe: error: ld returned 1 exit status mamearcade.make:282: recipe for target '../../../../../arcade64.exe' failed make[2]: *** [../../../../../arcade64.exe] Error 1 makefile:436: recipe for target 'mamearcade' failed make[1]: *** [mamearcade] Error 2 makefile:1126: recipe for target 'windows_x64' failed make: *** [windows_x64] Error 2
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