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ICEknight
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Reged: 07/06/15
Posts: 166
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Re: Sinistar cockpit version
09/09/23 12:22 AM


> A bit more refinement to be done for later according to the contributor.
>
> —
> https://github.com/mamedev/mame/pull/11459
>
> That's also why I originally wrote "stereo separation" and not "reverberation" in
> the comments for the code, because that's what the second sound rom does; it
> introduces a delay to produce a stereo widening effect. There is absolutely no
> reverberation or any post-processing effect done to the audio. My reverse engineered
> source code of the sound rom breaks down how this works in further detail:

It continues here: https://github.com/mamedev/mame/pull/11497







Entire thread
Subject Posted by Posted on
* Sinistar cockpit version *edit* gregf 08/02/23 05:01 PM
. * Re: Sinistar cockpit version ICEknight  09/09/23 12:22 AM
. * Re: Sinistar cockpit version ICEknight  09/12/23 04:53 PM
. * Re: Sinistar cockpit version gregf  09/18/23 10:04 PM

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