Air Busters dedicated cabinet found everything but the CPO made from Cabinet pic from KLOV and used the Arcade manual for controls layout. Strange this one as 2 buttons are used in MAME and the CPP shows them, but the install manual says not to hook them up. Both seem to have the same function.
Not much artwork for Asterix available so I put the Japanese views in the Jaelco and made a true plexi topper. The US/ENG artwork was just the Marque and Instruction card, so I decided to do an Electrocoin Cabinet with them.The only kit image I could find for the Japanese release is in the Pic, its so bad no way to recreate. If anyone has a nice image of them let me know. I just used the Flyer front and back for the topper.
The input ports in the CPP only list Konami16_LSB_40, had to find them, but here they are if anyone needs them
#define KONAMI16_LSB( player, button3, start ) \ KONAMI16_LSB_40( player, button3 ) \ PORT_BIT( 0x0080, IP_ACTIVE_LOW, start ) #define KONAMI16_MSB_40( player, button3 ) \ PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(player) \ PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(player) \ PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(player) \ PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(player) \ PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(player) \ PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(player) \ PORT_BIT( 0x4000, IP_ACTIVE_LOW, button3 ) PORT_PLAYER(player)
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My Mame Artwork
https://drive.google.com/drive/folders/1OP43Qk_2uCIJ7HLY2maemAmJHtu9kbyV?usp=share_link
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