Fantastic!! Looking it over, I'm seeing -- calculate ratios of axis units to render coordinates -- animated items leave 20% of the width/height for the movement range -- the end of the range of each axis is at 0xff x_scale = outline_bounds.width * 0.3 / 0xff y_scale = outline_bounds.height * 0.3 / 0xff xP2_scale = outlineP2_bounds.width * 0.3 / 0xff yP2_scale = outlineP2_bounds.height * 0.3 / 0xff changed from 0.2 on all the views, anything else?? Must be something with the math, GREAT Catch thanks for taking a look.
My Mame Artwork
https://drive.google.com/drive/folders/1OP43Qk_2uCIJ7HLY2maemAmJHtu9kbyV?usp=share_link
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