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DaffyDuck
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Reged: 10/04/06
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Re: ARCADE64 build question (Robbert)
12/17/22 01:27 PM


> > Linking arcade64.exe...
> > Running post-build commands
> > Stripping symbols.
> >
> > It finished! Thanks again! Now to get my script back to -j5 and make sure my
> complete
> > .bat file works (which does the .7z download, copy the files into the name
> directory,
> > and do the build without having to do anything manually)
>
> Excellent. Just make absolutely sure that you're starting with a brand new empty
> folder. We don't want anything carried over from last month.

where is the source for arcade 0.250 ?
I remember that you had a github /store1
But now it doesn't exist

Thanks in advance


Daffy Duck







Entire thread
Subject Posted by Posted on
* ARCADE64 build question (Robbert) Llaffer 11/30/22 04:54 PM
. * Re: ARCADE64 0.251 build question (Robbert) Llaffer  12/30/22 08:48 PM
. * Re: ARCADE64 0.251 build question (Robbert) RobbbertModerator  12/31/22 12:47 AM
. * Re: ARCADE64 0.251 build question (Robbert) Llaffer  12/31/22 03:54 AM
. * Re: ARCADE64 0.251 build question (Robbert) Ashura-X  01/31/23 08:22 PM
. * Re: ARCADE64 0.251 build question (Robbert) RobbbertModerator  01/31/23 11:18 PM
. * Re: ARCADE64 0.251 build question (Robbert) Llaffer  12/31/22 01:50 AM
. * Re: ARCADE64 build question (Robbert) RobbbertModerator  11/30/22 10:19 PM
. * Re: ARCADE64 build question (Robbert) Llaffer  11/30/22 11:29 PM
. * Re: ARCADE64 build question (Robbert) Llaffer  12/01/22 01:03 AM
. * Re: ARCADE64 build question (Robbert) Llaffer  12/01/22 03:16 AM
. * Re: ARCADE64 build question (Robbert) RobbbertModerator  12/01/22 04:34 AM
. * Re: ARCADE64 build question (Robbert) DaffyDuck  12/17/22 01:27 PM
. * Re: ARCADE64 build question (Robbert) RobbbertModerator  12/17/22 02:45 PM
. * Re: ARCADE64 build question (Robbert) DaffyDuck  12/17/22 03:06 PM
. * Re: ARCADE64 build question (Robbert) Llaffer  12/02/22 07:52 AM

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