Not sure if this is the best place for it since it's not MAMEUI or IV/Play, but I'll ask it here, anyway.
I've been trying to build ARCADE64 0.250.0 and getting this error when I do the build:
Code:
Archiving lib7z.a... Creating ../../../../mingw-gcc/bin/x64/Release/mame_arcade make[2]: *** No rule to make target '../../../../../src/mame/drivers/ertictac.cpp', needed by '../../../../mingw-gcc/obj/x64/Release/src/mame/drivers/ertictac.o'. Stop. makefile:112: recipe for target 'acorn' failed make[1]: *** [acorn] Error 2 makefile:1118: recipe for target 'windows_x64' failed make: *** [windows_x64] Error 2
I did a clean pull from mame's 250 git tag and then copied the files from "src", "scripts", and "makefile" from your .7z on your web page overwriting files, then building with this command:
Code:
make -j5 SUBTARGET=arcade OSD=winui PTR64=1 TOOLS=0 STRIP_SYMBOLS=1
(I used -j1 here to isolate the error, but usually use -j5)
Any thoughts? something else I can try on my side? additional files that need to be updated?
Thanks.
Edited by Llaffer (11/30/22 04:58 PM)
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