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Re: Wrong aspect ratio in 2D Mortal Kombat games
05/22/22 04:26 PM
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> For the longest time, the 2D Mortal Kombat games (mk1, mk2, mk3, umk3) have been > displayed in MAME with the wrong aspect ratio. > > By default, MAME shows them as being 4:3, but the game seems to have an anamorphic > pixel aspect ratio, as using 4:3 yields a picture in which everything's stretched > vertically. > The easiest way to see it is looking at the dragon logo in MK1's character select > screen, which of course, is expected to be round, or look at how much shorter the > characters look when they're lying on the ground compared to standing (need to drop > them by uppercut or knee strike so that they don't fall sideways).
It really looked like that in arcades. Midway were lazy and didn’t consider aspect ratio when digitising the footage. You can adjust it by changing the view to use square pixels in Video Options, or making a tweaked layout file.
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