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Re: Help with MAME360 (.072)
05/17/22 05:39 AM
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> Haha - well, thanks, I knew asking here was a very long shot. I, of course, do run > MAME on a decent PC (the one I'm writing on). > > But what can I say, I like CAVE shooters so I still have a 360 hooked up after all > these years and (most of them at least) still play great. > > Indeed a more sensible route may be to dedicate a custom PC and AV rig to run MAME > the way I like (at native resolutions on multisync CRT displays or cabinet CRT). > > I'll try tracking down the original dev and looking at the 0.72 docs but I sense it > won't be simple fixes (I'm not sure a later version of MAME will even run on that > hardware).
I was running later versions of MAME on a 1.2 GHz Celeron machine manufactured in 2001 e.g. basically OG Xbox hardware (a faster CPU clock but an absolutely terrible integrated i810 video chipset which didn't even support 32-bit display modes).
I'm sure an Xbox 360 could handle something just a bit newer than software that is pushing twenty years old; that version of MAME is even older than the infamous lr-mame2003 junk that RetroArsch keeps peddling to unsuspecting users. Running anything below 0.150 is the equivalent of installing Windows XP on an i7, or even a Core 2 Duo for that matter.
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