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Re: MAME presents: Super Street Fighter II: The Tournament Battle
05/08/22 06:54 PM
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> Point taken. I assumed (incorrectly) that the same mechanism would be used here, > since you mentioned TCP. But now that you clarified this for me, would you be willing > to explain what does make it work, with regards to the networking part ? I see the > commandline options '-comm_local*' and '-comm_remote*' mentioned in the pull request, > but it is not immediately clear to me what that implies ? From the comment in the > pull request, and your clarification, I now think there's no ethernet involved but > there is TCP/IP involved ? Can you connect multiple mame instances running on > different PC's ? What is involved in making this work, technically speaking ?
From how this thread has gone so far, I’m pretty sure you’re not going to understand if I explain how it works in technical terms.
Superficially, you daisy-chain the MAME instances using TCP connections the same way you’d daisy-chain the B boards using cables. It works across multiple machines provided latency is consistently low and you set the addresses properly.
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