> @Robbbert > It works with Arcade perfectly good but not with HBMame. > Is it possible to move data games from HBMame to Arcade engine and naming HBMame? > There are some other problems with HBMame for ex. problems with closing emu. (Some > times emu needs to closing 3 times like 3 copies running when I run just 1 copy of > program)
I've never had those problems. I guess it comes with using an unsupported version.