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MooglyGuy
Renegade MAME Dev
Reged: 09/01/05
Posts: 2261
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Re: snes.cpp
03/13/21 01:38 AM


That was why Tafoid specifically said, "This was before MAME had any type of ability to have HLSL/GLSL/etc effects".

As long as the settings for the shader are dialed in correctly, you can get exactly that sort of blending in both the Genesis/Megadrive and SNES drivers.







Entire thread
Subject Posted by Posted on
* snes.cpp Andrew 03/12/21 09:24 PM
. * Re: snes.cpp TafoidAdministrator  03/12/21 09:40 PM
. * Re: snes.cpp Pr3tty F1y  03/13/21 12:59 AM
. * Re: snes.cpp MooglyGuy  03/13/21 01:38 AM
. * Re: megadriv.cpp ICEknight  03/13/21 03:20 AM
. * Re: snes.cpp gregf  03/13/21 12:59 AM

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