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Haze
Reged: 09/23/03
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Re: is it possible to reprogram the ai in arcade fighting games?
02/12/21 05:24 PM


> > And none can apply to the "ai" of a fighting game, so I guess we're done here.
>
> There are all sorts of ways that a game AI can cheat. Whether or not any given game
> uses any of these methods is unknown, and that's not of any interest to me, since you
> asked how the game's AI can cheat.
>
> Also, I disapprove of the snark-quotes around "AI". It's what's been used for ages to
> refer to the underlying algorithms behind CPU-driven players, so I'm sorry if you
> feel the need to telegraph that you're slumming it with the proles because you work
> more closely with modern sorts of AI, but I digress.
>
> If I had to, here's a handful of ways in which a CPU-driven player in a fighting game
> could cheat:
>
> - Instant insight into counter-moves. If you input a given combo into a game like
> Street Fighter, Mortal Kombat, or Tekken, it takes time for the animation associated
> with that move to play out. It takes a human opponent time to recognize what move is
> being performed, and more time still to input a counter-move. The game, however,
> knows what move you're performing as soon as your inputs have registered, and
> depending on context, could immediately counter your move on the same frame.
>
> - CPU characters could be made to have a slightly higher move speed than a character
> controlled by a human.
>
> - CPU characters could have a slight reduction in damage applied by the human
> player's moves.
>
> - CPU characters could have a slightly higher jump height than a human-controlled
> character, resulting in a potentially better defensive position or better evasion
> abilities.
>
> - CPU characters could be granted a slightly longer period of invincibility after
> receiving damage.
>
> - CPU characters' attack moves could have slightly heightened range or damage values
> than when the same moves are performed by a human player.
>
> - CPU characters could have slightly-reduced hitbox size when compared to the same
> character as controlled by a human.
>
> All of these things are what an average player might characterize as "cheating" on
> the part of the game's programmers. Some would be fairly obvious, some a bit less so:
> The average player is hardly going to notice if a CPU-controlled character is
> invincible for 3-4 frames longer than a huamn-controlled character, nor will the
> average player notice if a CPU-controlled character's attacks have a few pixels of
> additional range. But in a particularly intense fight on high difficulties, those
> subtleties could be the difference between making it to the next round or having to
> pump in another quarter.

If you watch LordBBH's coverage of the recently added Master's Fury he points out several of these things, as they managed to implement them in ways that were not subtle.







Entire thread
Subject Posted by Posted on
* is it possible to reprogram the ai in arcade fighting games? jopezu 02/12/21 04:17 AM
. * Re: is it possible to reprogram the ai in arcade fighting games? Master O  02/14/21 01:37 AM
. * Re: is it possible to reprogram the ai in arcade fighting games? Heihachi_73  02/27/21 07:02 AM
. * Re: is it possible to reprogram the ai in arcade fighting games? Rotwang  02/27/21 07:58 AM
. * Re: is it possible to reprogram the ai in arcade fighting games? jopezu  02/15/21 02:14 AM
. * Re: is it possible to reprogram the ai in arcade fighting games? MooglyGuy  02/14/21 12:54 PM
. * Re: is it possible to reprogram the ai in arcade fighting games? Olivier Galibert  02/12/21 11:39 AM
. * lol jopezu  02/12/21 04:51 PM
. * Re: lol Olivier Galibert  02/14/21 03:04 PM
. * Re: lol BIOS-D  02/22/21 11:42 PM
. * Re: lol Haze  02/12/21 05:31 PM
. * Re: is it possible to reprogram the ai in arcade fighting games? SecretAgentMan  02/12/21 03:54 PM
. * Re: is it possible to reprogram the ai in arcade fighting games? Olivier Galibert  02/12/21 03:58 PM
. * Re: is it possible to reprogram the ai in arcade fighting games? MooglyGuy  02/12/21 04:55 PM
. * Re: is it possible to reprogram the ai in arcade fighting games? Haze  02/12/21 05:24 PM
. * very nice jopezu  02/12/21 05:01 PM

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