What determines the default sensitivity values for analog controls in MAME? (I know they can be manually adjusted... but my question is about the default setup).
The sensitivity assignments seem pretty arbitrary to me (that's not a criticism). Looking at the Dial input device, for example, I notice that the games Tempest and Blasteroids have Dial sensitivity set to 100 and 60 respectively. Yet according to the arcadecontrols wiki - both games have the same 'teeth count'.
Are default sensitivity assignments indeed arbitrary? ... or is there a consistent rationale behind it?
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