|
Re: History.dat, the XML
12/31/20 03:02 PM
|
|
|
What do you think of structuring the entries, which currently have very regular sections but are a long flat text? The current text element could be split into various elements, some possibly repeatable, in arbitrary order (a frontend can sort and hide them and reconstruct headings)
Example:
Quote:
<entry> <software> <item list="nes" name="100mandk" /> </software> <text>Nintendo Famicom cart. published 32 years ago:</text> <name> 100万$キッド 幻の帝王編 (c) 1988 Sofel. ($1,000,000 Kid - Maboroshi no Teiou-Hen) </name> <text>Based on the manga series $1,000,000 Kid by Yuki Ishigaki.</text> <technical>
Game ID: SFL-KP </technical> <trivia>$1,000,000 Kid was released on January 6, 1989 in Japan (even if titlescreen says 1988). </trivia> <trivia> Exported as "Casino Kid [Model NES-KP-USA]" in North America. </trivia> <staff>
CG Design: Tadao Nomura (T. Nomura), Natural Music: Toshio Murai Programmer: Hirokazu Sugisaka (H. Sugisaka), Kazu Takahashi (K. Takahashi), Yukiyasu Kutsuna (Y. Kutsuna), Masayoshi Shinohara (M. Sinohara), M. Takahashi, Kazuyuki Oka, Nobu Saito (N. Saito) Director: Masanori Iwamoto (M. Iwamoto), Fred K. Ishii (Fred Ishii), Marie Atake Producer: Yuji Yamaguchi (Y. Yamaguchi) President: Takeshi Iga </staff> <contribute>Edit this entry: https://www.arcade-history.com/?&page=detail&id=83855&o=2</contribute> </entry>
Entries could be even more structured, particularly with references between entities: games to people, games to companies, games to other games (from the series section and in "see also" links), etc. But it would require a large data entry effort.
|
|