MAMEWorld >> EmuChat
Previous thread Previous  View all threads Index   Next thread Next   Flat Mode Flat  

ICEknight
MAME Fan
Reged: 07/06/15
Posts: 166
Send PM
Re: N64
12/07/20 09:33 PM


> I wanted to know why the arcade version was so different, so I went into test
> mode to take a look and noticed that when I pulled on the stick, the analog input
> wouldn’t max out. Which means that the controls were programmed that way to move the
> cabinet.

Interesting. If I remember correctly that's similar to what happened with the official Nintendo 64 controllers (which I think made steering on Super Mario 64's big slide stages not as easy as in emulators).







Entire thread
Subject Posted by Posted on
* Space Harrier and capping analog range Pr3tty F1y 11/15/20 05:23 PM
. * Re: Space Harrier and capping analog range (not a solution) -Mitaine-  11/16/20 03:25 PM
. * Re: Space Harrier and capping analog range (not a solution) Pr3tty F1y  11/17/20 02:01 AM
. * Re: N64 ICEknight  12/07/20 09:33 PM
. * Re: N64 anikom15  12/07/20 10:15 PM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
0 registered and 279 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 725