> I wanted to know why the arcade version was so different, so I went into test > mode to take a look and noticed that when I pulled on the stick, the analog input > wouldn’t max out. Which means that the controls were programmed that way to move the > cabinet.
Interesting. If I remember correctly that's similar to what happened with the official Nintendo 64 controllers (which I think made steering on Super Mario 64's big slide stages not as easy as in emulators).
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