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Heihachi_73
I am the Table!
Reged: 10/29/03
Posts: 1074
Loc: Melbourne, Australia
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Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo)
11/18/20 02:58 AM


> I already submitted it to Robbbert the other day when it was released.
>
> Zero800 did a fantastic job on this hack. He used my Gecko Grabber tool to import his
> graphics changes to CPS1 format, so I've been fortunate enough to have been playing
> preview builds of it over this past year. This hack's a true labour of love that
> finally breaks the curse of SFII hacks being mostly a bunch of janky nonsense.

Makes me wish there was something like this for the Tekken series (preferably the arcade versions and not PlayStation 1). That said, porting 3D models, animations, sounds etc. across from different Tekken games would be a giant PITA compared to hacking a 2D game, even the movelist data format changed between games. Another issue is that the games have compressed data (models, textures, movelist data etc.), only decompressing what it needs into the tiny amount of RAM the machine had.







Entire thread
Subject Posted by Posted on
* Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Heihachi_73 11/17/20 01:34 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) abelenki  11/17/20 02:44 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Rotwang  11/17/20 04:49 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Heihachi_73  11/18/20 02:58 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) CiroConsentino  11/17/20 12:59 PM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Rotwang  11/17/20 04:24 PM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) CiroConsentino  11/18/20 02:16 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Rotwang  11/18/20 03:41 AM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) RobbbertModerator  11/19/20 12:54 PM
. * Re: Street Fighter 2 Mix (hack of SF2CE/HF/Turbo) Heihachi_73  11/17/20 03:24 AM

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