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pacmame729
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Reged: 04/03/05
Posts: 12
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Re: Ignore Marquee-Only Monitor for Rotation
09/16/20 11:46 PM


Many thanks for your reply/help. It didn't fix my issue exactly; however, I was able to use your answer in another way within the LAY file. I think my problem has to do w/the native rotation of the monitors in Windows and then trying to apply certain rotations in the game and artwork - too much !

I simplified it for my project and everything is working (and uses your answer as part of it).

I also was able to update my marquee_only builder script to build artwork files for clones. What it does now is check if the gamename is a clone-of another game. If so, take a copy of the parent marquee and rename it to match the clone and build the LAY file.

This way, I at least have something displayed when playing clones w/no matching marquee.







Entire thread
Subject Posted by Posted on
* Ignore Marquee-Only Monitor for Rotation pacmame729 09/15/20 09:16 PM
. * Re: Ignore Marquee-Only Monitor for Rotation Mr. DoAdministrator  09/15/20 10:02 PM
. * Re: Ignore Marquee-Only Monitor for Rotation pacmame729  09/16/20 11:46 PM

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