gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8613
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Loc: southern CA, US
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netlist audio goodness there
08/10/20 10:14 PM
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>Well check this out!
- Exidy's Fire One - MAME Gameplay w/ Netlist Audio
https://www.youtube.com/watch?v=xOl0NR5in5o -
>Fire One makes progress anyway. This sounds spot on to what little I got to hear from the >cab.
Good to know the work matches with the audio effects. I forget how well the Exidy manuals were designed back in that era compared to other coinop game companies back then when it came to publishing repair service manuals to do repair work on coinop cabs.
And another Exidy example.
- Exidy's Star Fire - MAME Gameplay w/ Netlist Audio
https://www.youtube.com/watch?v=pOPmgesqO6c -
-- Ramtek's Star Cruiser - MAME Gameplay w/ Netlist Audio
https://www.youtube.com/watch?v=XwNVSPnM4dQ
>The game itself is as basic as they come, with no text other than score values which >disappear when a shot is on-screen due to lackluster hardware capabilities. Indeed, the >addition of proper audio simulation does very little in terms of redeeming the game from >its painfully simplistic play experience. -
I don't remember Star Cruiser cab myself, but Ramtek probably had to make do with artwork overlays or backdrops to put some artificial dressing to make the game enticing as best possible. It could be that if Star Cruiser used a bezel piece, it probably had backlit lamps to display game status etc.
Ramtek Clean Sweep bezel piece (waiting to be scanned), which I played many times in mid 1970s, had a blue tint overlay taped to back of bezel to provide artificial color to monitor and the backlit lamps would illuminate a portion of bezel to help provide gameplay status info to the player.
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