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CiroConsentino
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Reged: 09/21/03
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Re: Is Seattle.ccp not optimized?
02/25/20 01:01 PM


It seems that MAME will never do 3D hardware accelerated rendering for graphics, not even for 3D games (all be rendered by the CPU). There is at least one open source "glide to d9d wrapper" out there. Couldn't MAME use that ? I'm sure "Gradius 4" would run better.
I wonder how MAME will handle machines that render graphics in D8D / D9D / OpenGL


Emu Loader
Ciro Alfredo Consentino
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Entire thread
Subject Posted by Posted on
* Is Seattle.ccp not optimized? Dante82 02/24/20 11:49 PM
. * Re: Is Seattle.ccp not optimized? Ziggy100  02/28/20 07:05 PM
. * Re: Is Seattle.ccp not optimized? Dante82  03/02/20 04:55 PM
. * Re: Is Seattle.ccp not optimized? TafoidAdministrator  02/25/20 01:07 AM
. * Re: Is Seattle.ccp not optimized? Hydreigon  02/25/20 05:47 AM
. * Re: Is Seattle.ccp not optimized? Vas Crabb  02/25/20 10:02 AM
. * Re: Is Seattle.ccp not optimized? CiroConsentino  02/25/20 01:01 PM
. * Re: Is Seattle.ccp not optimized? MooglyGuy  02/26/20 02:36 PM
. * Re: Is Seattle.ccp not optimized? CiroConsentino  02/27/20 01:14 PM
. * Re: Is Seattle.ccp not optimized? MooglyGuy  02/27/20 01:23 PM
. * Re: Is Seattle.ccp not optimized? CiroConsentino  02/27/20 01:37 PM
. * Re: Is Seattle.ccp not optimized? StilettoAdministrator  02/28/20 01:08 AM
. * Re: Is Seattle.ccp not optimized? Dante82  02/25/20 02:23 PM
. * Re: Is Seattle.ccp not optimized? Vas Crabb  02/25/20 03:52 PM
. * Re: Is Seattle.ccp not optimized? Dante82  02/25/20 04:40 PM
. * Re: Is Seattle.ccp not optimized? Dante82  02/26/20 02:50 PM

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