> Yeah, outrun animated steering wheel should be possible, but instead of masking with > 0xff, I'd use an inputmask of let's say 0xf8. Then you wouldn't need 200 steering > wheel images.
Dang... lost me again.
Was I thinking the wrong way? -- All the way left would be 0x20 -- All the way right would be 0xe0 -- Center would be around 0x60 -- There would be 96 images left to center, and 96 more center to right.
Guessing this has to do with "I don't understand what the concept of inputmask actually does."
RELAX and just have fun. Remember, it's all about the games.
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