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gregf
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Reged: 09/21/03
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Re: Dragon’s Lair Update
01/07/20 10:33 AM



>I was wondering what was available for dumping. I know there are some prototype games out
>there. I guess it would behoove the owners to rip them before they rot (if they haven't
>rotted already) Are there any games that would be easy? Ones that may be just waiting for a
>rip.

My guess is the order will be set by which laser disc player is already emulated and then going by how many discs/copies on hand of a particular game in order to 'correct' all of the captured data to ensure a most usable image. I am guessing that means Dragons Lair might be supported first before Cube Quest or it could be a different popular widely supported game altogether. It depends if laser player is already emulated and if roms from the pcbs of the coinop laser disc game have already been dumped.



>I don't understand the archiving process fully (actually not at all, lol). Is there
>something that can be done for "drop outs" or "misreads" if there is only one disc to
>sample? As in a proto.

Someone had typed up an informative post here a long time ago, but I couldn't find that exact post. The post provided precise details that could easily have been a wikipedia entry by itself.







Entire thread
Subject Posted by Posted on
* Dragon’s Lair Update anoid 01/06/20 05:06 AM
. * Re: Dragon’s Lair Update Doosh  02/23/20 09:29 AM
. * Re: Dragon’s Lair Update Doosh  03/16/20 01:26 PM
. * Re: Dragon’s Lair Update MooglyGuy  03/16/20 06:00 PM
. * Re: Dragon’s Lair Update Doosh  05/09/20 01:09 AM
. * Re: Audio cassettes ICEknight  05/09/20 10:52 PM
. * Re: Dragon’s Lair Update Doosh  03/16/20 08:38 PM
. * Re: Dragon’s Lair Update The Nate  01/18/20 12:18 AM
. * Re: Dragon’s Lair Update MooglyGuy  01/20/20 07:24 AM
. * Re: Dragon’s Lair Update Master O  01/26/20 06:47 PM
. * Re: Dragon’s Lair Update gregf  01/30/20 09:33 PM
. * Re: Dragon’s Lair Update Bullishunderdog  08/22/20 07:32 AM
. * Bega's Battle, decoded MooglyGuy  01/13/20 02:31 PM
. * Re: Bega's Battle, decoded casm  01/13/20 05:36 PM
. * Re: Bega's Battle, decoded MooglyGuy  01/13/20 06:03 PM
. * Re: Bega's Battle, decoded DomesdayCollector  01/13/20 10:55 PM
. * Re: Bega's Battle, decoded DomesdayCollector  01/14/20 12:38 AM
. * Re: Bega's Battle, decoded Haze  01/14/20 02:23 PM
. * Re: Bega's Battle, decoded agard  01/14/20 12:46 AM
. * Re: Dragon’s Lair Update agard  01/06/20 05:18 PM
. * Re: Dragon’s Lair Update gregf  01/06/20 05:52 PM
. * Re: Dragon’s Lair Update pablopelos  01/08/20 04:41 AM
. * Re: Dragon’s Lair Update agard  01/07/20 12:53 AM
. * Re: Dragon’s Lair Update gregf  01/06/20 05:26 AM
. * Re: Dragon’s Lair Update Antny  01/07/20 06:28 AM
. * Re: Dragon’s Lair Update WarrenO  01/08/20 01:55 PM
. * Re: Dragon’s Lair Update uman  01/09/20 05:10 PM
. * Re: Dragon’s Lair Update R. Belmont  01/14/20 05:03 PM
. * Re: Dragon’s Lair Update DomesdayCollector  01/15/20 12:25 AM
. * Re: Dragon’s Lair Update Olivier Galibert  01/15/20 12:04 AM
. * Re: Dragon’s Lair Update ICEknight  01/10/20 09:18 PM
. * Re: Dragon’s Lair Update VirtuaIceMan  01/11/20 04:27 PM
. * Re: Dragon’s Lair Update smf  01/10/20 08:47 PM
. * Re: Dragon’s Lair Update MooglyGuy  01/09/20 07:02 PM
. * Re: Dragon’s Lair Update jonwil  01/09/20 01:36 PM
. * Re: Dragon’s Lair Update gregf  01/07/20 10:33 AM

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