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Vas Crabb
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Reged: 12/13/05
Posts: 4462
Loc: Melbourne, Australia
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Re: MAME 0.216
11/28/19 04:43 AM


> Using verbose seems to cause problems with some games, e.g., simpsons, mwalk. They run fine without verbose.

Just tested both on Windows and Linux, and didn't get a crash there. You'll have to do more to isolate what's causing it.

edit: There are only two calls to osd_printf_verbose in running_machine::start_all_devices and only one of them has arguments that are not string literals. The arguments are the device name and tag, and if one of those is not a valid string, there's something very wrong with your build. Are you using weird compile options?







Entire thread
Subject Posted by Posted on
* MAME 0.216 Vas Crabb 11/27/19 09:10 AM
. * Re: MAME 0.216 gregf  11/28/19 09:53 AM
. * Re: MAME 0.216 Andrew  11/28/19 04:34 AM
. * Re: MAME 0.216 Vas Crabb  11/28/19 04:43 AM
. * Re: MAME 0.216 Andrew  11/28/19 06:44 AM
. * Re: MAME 0.216 Firehawke  11/28/19 01:02 PM
. * Re: MAME 0.216 Andrew  11/28/19 06:55 PM
. * Re: MAME 0.216 Firehawke  11/29/19 01:58 AM
. * Re: MAME 0.216 Andrew  11/29/19 03:48 AM
. * Re: MAME 0.216 CiroConsentino  11/29/19 01:18 PM
. * Re: MAME 0.216 Vas Crabb  11/29/19 02:02 PM
. * Re: MAME 0.216 agard  11/27/19 03:52 PM
. * Re: MAME 0.216 Ziggy100  11/27/19 10:23 AM
. * Re: MAME 0.216 uman  11/27/19 01:37 PM

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