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Re: help with running MAME in DOS command line mode please
08/05/19 02:06 AM
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Trev & Mr. Do:
Thanks much! -mouse worked perfectly.
Is it possible to update some config file so that will be a permanent thing and I don't need to remember to enter it every time?
Joe
> mame centipede -mouse > > Will enable your mouse as analog controls when you play Centipede. > > Second question... You would need to recompile, with the additionally required GUI > source and tools, in addition to the normal MAME source and tools, to have the GUI > version recognize your newly added game. > > > > I'm trying to do some messing around with MAME and I'm needing to run a very old > > version (MAME .135, 32 bit). But I imagine my question is still the same for the > > current version. > > > > I need to run in DOS prompt command line mode. My problem is, for Atari trac-ball > > games, like Missile Command and Centipede and Millipede (and I'm guessing any other > > game that uses a trac-ball), I have to use the keyboard arrows to move the cursor > > around. > > > > What paramater do I set to enable the mouse when running through the DOS command > line > > mode? If I used MAMEUI32, it's easy to map keyboard functions, but I don't know how > > to do it from DOS. > > > > My other question, and I think I know the answer to this ("you can't do it"), > without > > recompiling MAME or MAMEUI32, is there a way to get the GUI to recognize a new game > > that isn't in MAME (.135). Let's assume you've recompiled MAME and added the proper > > driver (it works on command line mode). I'd like the GUI to recognize the game too, > > so I could play it through the GUI. > > > > Thanks, > > > > Joe (joemagiera at Ameritech dot net) > > [email protected]
PM's turned off. If you want to reach me, direct email please.
Joe (joemagiera at ameritech dot net)
[email protected]
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