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Re: Midway Thunder Titles
06/18/19 07:28 AM
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> Ooof, that hurts. > I suppose then the only way to do it would be to somehow utilize the PC's intel chip > directly, rather than emulating itself. > But then that wouldn't be emulation anymore. > > Thanks for the clarification.
If you're meaning DRC, that would most likely only apply to the x86 part of the PC - emulating the dozens of different proprietary 3D video chips made since the 90s would still be the #1 problem (and getting help from Nvidia and the like is like getting blood from a stone, especially when it comes to open source software). Not to mention every PC-based machine being completely different with hundreds of different add-on cards, CD/DVD/hard drives (and their speeds and limitations). Even stuff like memory can have a noticeable effect on the PC e.g. going from PC66/PC100 to PC133 SDRAM on a late-90s PC (if the machine supports it), assuming the memory sizes are still identical.
At least with PC-based arcade hardware, the machines should mostly be identical for the games they support, unlike consumer PCs where games have to be designed to run on just about anything (minimum specifications usually apply of course).
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