MAMEWorld >> EmuChat
View all threads Index   Flat Mode Flat  

TrevEB
Brokering peace between the collectors and the Mame Community
Reged: 03/11/05
Posts: 770
Loc: Oakland, CA
Send PM
Re: Space Invaders emulation - Invaders death sound is wrong
05/19/19 09:35 PM


Actually...
There are 2 or 3 sounds that various from hit to hit. Most of the time its a 2 part sound effect but occasionally you’ll hear a 3 lower octave tone.
Something like;
Low, high
Low, high
Low, deep low, high

Imagine if emulation got to a point where mame could listen to your game and tell you which transistor is failing causing the sound effects to squeal or drop out.

Bish bash bosh! Fixed!







Entire thread
Subject Posted by Posted on
* Space Invaders emulation - Invaders death sound is wrong Van Diesel 05/13/19 10:39 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong ICEknight  05/13/19 10:47 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong Van Diesel  05/14/19 07:59 AM
. * Re: Space Invaders emulation - Invaders death sound is wrong TServo2049  05/14/19 07:59 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong gregf  05/15/19 01:20 AM
. * Re: Space Invaders emulation - Invaders death sound is wrong TServo2049  05/15/19 05:47 AM
. * Re: Space Invaders emulation - Invaders death sound is wrong Van Diesel  05/15/19 12:33 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong TServo2049  05/15/19 06:06 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong TafoidAdministrator  05/15/19 06:14 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong TServo2049  05/15/19 09:21 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong gregf  05/15/19 08:32 PM
. * Re: Space Invaders emulation - Invaders death sound is wrong TrevEB  05/19/19 09:35 PM

Extra information Permissions
Moderator:  Robbbert, Tafoid 
1 registered and 237 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 2138