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Haze
Reged: 09/23/03
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Re: HLSL changes by anikom15
05/08/19 12:41 AM


> Like you've dodged discussing the part aout BGFX and frame queue.

Maybe, because as I've said multiple times now, the existing team really doesn't know what to do about these issues? Best I know BGFX stuff was implemented to spec, it gives an extra frame of lag, maybe it's an unsuitable piece of middleware and should just be ripped out.

>
> It's your blatantly dishonest evasive and moving goalposts attitude that is
> insulting, and your playing the hurt crybaby is hilarious, that doesn't work to mask
> your pitiful attemps at escaping the embarrassing topics.
>

I don't feel I've done any of those things. I've explained, find developers with a knowledge of these things, get them to contribute to MAME. We'll get on with the parts we know about.

> And with that good night, for good. Also good night MAME, you were loved, but the
> fools will ruin you. *sob*

I think the only fools are those not actually doing anything to help to cause, but instead just demanding the existing team make changes that aren't really within the skillset they have.

There is a community responsibility, especially when it comes to non-emulation stuff which frankly this is.

We're doing everything we can to make the actual emulation better, that's what we're good at. We're specialists, which in terms of real life application is actually a bit of a curse, but was anybody else really going to reverse engineer all that wacky XaviX stuff for example? I'd bet no. Please learn to appreciate the team you have here for the reasons they exist.

Sorry but I'm seeing this 'MAMEdev must do everything by themselves' attitude all over the place lately. I don't know who is seeding it but it is ridiculous. Even when it comes to actually emulating systems it is essential for the community to contribute, but when it comes to maintaining things like UI code that has to work across many different systems, and cater to many different needs it's absolutely *essential* that the community, not the core development team, plays a big role and makes the features work how best suits them.

MAME has been pushing more and more into community hands, that's what the whole lua plugin scheme is for too. We're trying to embrace the community and show that they can be a big part in improving MAME and taking it forward.

If the community lets MAME down, then yes, RA will just take over.

If the community throws its weight behind RA, which, they seem to be doing (for other reasons, none positive on a technical level) rather than contributing improvements to the non-emulation part of MAME then it will simply accelerate MAME's demise. If there are people out there contributing to RA (which isn't even an emulator in the first place) they could be contributing to the non emulation parts of MAME that you want improving; I find it almost inconceivable that nobody has put together a decent mobile target for MAME yet, but those interested in mobile development also seem to be more interested in how easy RA makes it to monetize a lot more than just MAME all at once etc.

The community need to convince people outside of the team to get behind MAME and actually improve these things in MAME so that we can get on with the emulation.







Entire thread
Subject Posted by Posted on
* HLSL changes by anikom15 uman 05/06/19 01:24 AM
. * Re: HLSL changes by anikom15 ICEknight  05/07/19 02:59 PM
. * Re: HLSL changes by anikom15 uman  05/07/19 03:07 PM
. * Re: HLSL changes by anikom15 TafoidAdministrator  05/06/19 01:52 AM
. * Re: HLSL changes by anikom15 uman  05/06/19 02:54 AM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 11:05 AM
. * Re: HLSL changes by anikom15 uman  05/06/19 02:40 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 03:09 PM
. * Re: HLSL changes by anikom15 uman  05/06/19 04:21 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 05:16 PM
. * Re: HLSL changes by anikom15 uman  05/06/19 05:40 PM
. * Re: HLSL changes by anikom15 R.Coltrane  05/06/19 03:51 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 03:58 PM
. * Re: HLSL changes by anikom15 R.Coltrane  05/07/19 02:11 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 08:06 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 08:34 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 08:54 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 10:07 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 10:56 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 11:14 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 11:29 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 11:44 PM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:04 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:06 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:23 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:41 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:49 AM
. * Re: HLSL changes by anikom15 MetalGod  05/08/19 01:05 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:58 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:15 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:19 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:35 AM
. * Re: HLSL changes by anikom15 Rygar9  05/08/19 01:56 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:12 AM
. * Re: HLSL changes by anikom15 Mazinger  05/08/19 01:53 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:05 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 02:11 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:21 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:38 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:40 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:43 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:53 AM
. * Re: HLSL changes by anikom15 uman  05/07/19 02:38 PM
. * Re: HLSL changes by anikom15 TafoidAdministrator  05/08/19 03:08 AM
. * Re: HLSL changes by anikom15 Dullaron  05/06/19 12:48 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 01:07 PM

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