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LensLarque
MAME Fan
Reged: 02/19/08
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Re: HLSL changes by anikom15
05/07/19 10:56 PM


> Problem is it's tip of the iceberg.
>
> Yes, there are BGFX problems which mean BGFX can't be the primary video output (and
> why D3D is still around as we're not that stupid as to remove it while that is still
> a problem)

Can't you make BGFX force the use of only 1 frame for vsync instead of the usual 3 ?
I've read somewhere that it should be possible by now.
With that we'd get something the equivalent of the legacy D3D9ex, which represent only a minimal decrease in delay, but I know people who've tried it were very pleased, having for instance a game that's about 2 frames + 3 frames queue is crap, but 2 frame + 1 makes a good difference, plus it has no performance cost (well with d3d9ex it doesn't)

It's only a small thing until MAME's got something more advanced for input delay mitigation, but a gesture that would be very welcome anyway.
Remember MAME works badly in RA and some people would very well appreciate to play the real MAME and still have a benefit like that.

> they
> they
> they
> they
> commercial
> commercial

If you would stop obsessing over 'them' and and whoever for a moment, I'm talking about how to make MAME more appealing and friendly so people stop saying 'ew vanilla MAME is too hard to use, has too much input delay, etc'

> We could do everything perfectly (and in many areas MAME is still VASTLY superior)

You don't have to do it 'perfectly', or you could and take all the time you need for that. That's not what I'm talking about, just stop leaving it in a state that's almost the complete opposite of what people seek, so until the day you are ready for 'perfect' at least users can benefit and enjoy a least a little better.
Asking for things like crt shaders sliders saveable directly at the OSD, or a minimal input delay mitigation setting, is not asking you to destroy MAME, it's not asking you to make it another RetroArch.

> Trying to suggest that small changes would make a difference at this point I still
> think is naive because MAME is competing with something that is morally bankrupt.

It's not naive. No, the problem is you have deeply rooted condescension for users who play and love games but aren't super-techie-devs like you, and an irrational exclusively negative vision of them like they're all the same no-fucks-given retroarch and commercial crap adopters.
And while you're fixated on that extreme - and therefore wrong - vision, you don't think of the people who would like to continue to acknowledge MAME's superiority and support it both in word and practice but tell you of issues with it that bother them, seriously and honestly, yet you refuse to consider and always dismiss with whatever excuses you can think of in that sort of paranoid nightmare you live in.
Retroarch is cancer, yes, but at the same time MAME's display of contempt for the users like you show is shooing them away (and consequently in several cases pushing them in the arms of retroarch)
Keep putting all the blame on retroarch and whatever, and the users, keep believeing that you know everything and can't be wrong with what you understand of reality, and oh man, it'll be funny hearing you say things like 'naive'.
Buy a mirror, wake up.


> MAME isn't about playing the games anyway.







Entire thread
Subject Posted by Posted on
* HLSL changes by anikom15 uman 05/06/19 01:24 AM
. * Re: HLSL changes by anikom15 ICEknight  05/07/19 02:59 PM
. * Re: HLSL changes by anikom15 uman  05/07/19 03:07 PM
. * Re: HLSL changes by anikom15 TafoidAdministrator  05/06/19 01:52 AM
. * Re: HLSL changes by anikom15 uman  05/06/19 02:54 AM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 11:05 AM
. * Re: HLSL changes by anikom15 uman  05/06/19 02:40 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 03:09 PM
. * Re: HLSL changes by anikom15 uman  05/06/19 04:21 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 05:16 PM
. * Re: HLSL changes by anikom15 uman  05/06/19 05:40 PM
. * Re: HLSL changes by anikom15 R.Coltrane  05/06/19 03:51 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 03:58 PM
. * Re: HLSL changes by anikom15 R.Coltrane  05/07/19 02:11 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 08:06 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 08:34 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 08:54 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 10:07 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 10:56 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 11:14 PM
. * Re: HLSL changes by anikom15 LensLarque  05/07/19 11:29 PM
. * Re: HLSL changes by anikom15 Haze  05/07/19 11:44 PM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:04 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:06 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:23 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:41 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 12:49 AM
. * Re: HLSL changes by anikom15 MetalGod  05/08/19 01:05 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 12:58 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:15 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:19 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:35 AM
. * Re: HLSL changes by anikom15 Rygar9  05/08/19 01:56 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:12 AM
. * Re: HLSL changes by anikom15 Mazinger  05/08/19 01:53 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:05 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 02:11 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 02:21 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:38 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:40 AM
. * Re: HLSL changes by anikom15 Haze  05/08/19 01:43 AM
. * Re: HLSL changes by anikom15 LensLarque  05/08/19 01:53 AM
. * Re: HLSL changes by anikom15 uman  05/07/19 02:38 PM
. * Re: HLSL changes by anikom15 TafoidAdministrator  05/08/19 03:08 AM
. * Re: HLSL changes by anikom15 Dullaron  05/06/19 12:48 PM
. * Re: HLSL changes by anikom15 LensLarque  05/06/19 01:07 PM

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