> Does the driver in its current state include hookups for the lights that blink > through the bezel? > > If not, is that something that needs to be understood better to implement. > Its not random flashing, the lights are tied to activities on screen. > Do we need more video of game play to see how this works?
AFAIK they are hooked up as generic lights with no graphics as an alternate Video Option. I'd presume if they are more than random, they would just 'work' as expected. Looking at current, it does seem to be some repeating pattern at least.