gregf |
Ramtek's Trivia promoter
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Reged: 09/21/03
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Posts: 8603
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Loc: southern CA, US
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Re: MAME bugs
04/13/19 12:24 AM
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https://mamedev.emulab.it/undumped/index.php?title=Micon_Block
>Maybe if someone from the MAME team contacted him, he could provide more info on the Micon >Series. In the talk he says they found a working one (see the video from 46:05 onward) in >the archives of an arcade board rental company in Japan. He even said that they almost >included a dump of the board in the SNK collection but did not due to it being to late for >the release. He says "at least we know where one [of the boards] is. Maybe if more people >buy the game [I guess he means the SNK legacy collection] we can do a patch or >something...".
The better odds of the items being documented/supported in MAME are if contributors like ShouTime or Andy Welburn come across that stuff (pcbs) since they have contacts and can find the items compared to most folks.
I liked the Digital Eclipse (IBM/Windows version) products that I purchased back in late 1990s, but I also recall visiting Digital Eclipse web site back then in late 1990s and was reading a sizeable list of Atari or Midway arcade games and reasons why they couldn't be supported. Since Digital Eclipse market was for 1980s era or newer games back then, that left out the entire 1970s games and that was the era during my arcade years. Main reason I like non-commercial/user contributions emulation is it involves users dedicated to making sure an emulated item (whatever it may be) is emulated properly....even if it takes a while for emulation to be fully complete.
I don't picture Digital Eclipse adding support for another Breakout or Super Breakout clone even if it was made by SNK. If Digital Eclipse were to add SNK's version, they better have staff that can trace all the circuits unless they decide to HLE simulate the game.
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