> setting opengl or bgfx fixed the issue so far, thanks > > what is the difference between opengl and bgfx?
BGFX is a single code path that can use pretty much anything. On Win10 it'll likely default to D3D11, but it can also use OpenGL, GLES (on mobile), D3D9, D3D12, Vulkan, and Metal (on Mac/iOS).
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