> It wasn't like that half a year ago though. I hope the feature gets back or at least > there's a workaround.
I'm quite sure there's been no technical regression. The -nonvram_save effect has always been (inconsistently) unavailable for devices which use battery_save instead of nvram_save. It's possible that "half a year ago" you were playing a Neo Geo or Sega Saturn game, since the NVRAM-bearing cartridges for those systems do use the latter interface.
That said, I think the inconsistency is well worth patching, even if it masks a bigger internal inconsistency.
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