Mr. Do![Administrator Administrator](//www.mameworld.info/ubbthreads/images/adm.gif) |
MAME Art Editor
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Reged: 09/21/03
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Posts: 4876
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Loc: California
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Re: MAME Artwork Update - What's Old is New Again?
01/07/19 03:54 AM
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> The interesting thing about how the artwork for the LCD games works, is the backdrop > artwork has to be setup as an overlay. This has the side-effect that, if only setup > as an overlay, you don't see the entire backdrop on screen. I figured out a > workaround for that, which is included in these two games, but I do not have the > patience right now to setup every game that way. > > Right, there are several methods to work around this. I posted some ideas in the > thread where hydef posts his G&W artwork. > > http://mrdo.mameworld.info/artwork/tsharr2.zip and > http://mrdo.mameworld.info/artwork/kblades.zip > > This isn't how it looks on the handheld. The backdrop is larger than the screen, the > player isn't able to see the whole inlay. I think some of the games in MAME with my > own artwork have slightly cropped borders, but not as extreme as in these 2. So, > please check with a reference first. > > See: > tsharr2: https://www.youtube.com/watch?v=-Pr9MEmcFBE > kblades: https://www.youtube.com/watch?v=bcang2zM_w0
This is an occurrence of me overthinking things... it happens every so often. ![](//www.mameworld.info/ubbthreads/images/graemlins/wink.gif)
I'll be reverting those two back next release.
RELAX and just have fun. Remember, it's all about the games.
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