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gregf
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Reged: 09/21/03
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Re: I'll answer
11/10/18 09:49 PM




*nostalgia time*

>We all have our obsessions in certain games and hardware and would like to improve upon
>them for mostly because this certain hardware or games feel more "underappreciated" and
>"obscure".

Yep. Description best fits the emulation scene. Each emulation follower/fan has a specific game or games and that might be specific hardware that runs multiple games or different games that run on a wide variety of hardware platforms.

Had you followed emulation way back in late 1990s when Lev maintained ztnet that host lots of emulations sites back in the days, you would have sworn that Sega System 16 or System 18 games and Capcom CPS-2 were the only arcade games ever made because that appeared to most of the topics back then imo. Maybe pong, Computer Space, or Death Race question might appear on an extremely rare occasion.....or even a particular Nintendo WG film reel arcade fan might make a post. *admits being guilty*

When Gridle was maintaining old MAME.net web site and forums back then in years 1999 to 2001 "When will CPS-2 be emulated?" posts seemed to appear on an daily basis. Then it eventually became "When will Razoola have XOR file to emulate [name-any-specific-CPS2 game]?" once there was a way to emulate CPS2 games via a semi-hack solution until Charles/Guru/Nicola/A. Naive were able to properly emulate CPS-2.

Seeing MAME (and formerly MESS too) evolve and branching out to computer systems and other devices over the years brings in a variety of different followers while earlier generations of contributors have moved on to other interests now that a lot of their specific 'wanted' items are now emulated.


>So the whole reason why I am obsessed with these 3d games is because most arcade hardware
>I am fascinated in runs 3d games. I'd rather not tell what hardware I am interested in
>seeing emulated and working.

It is good to see progress happening even if it is a slower pace for some of the hardware used with specific 3D arcade games.

It is the same for my non-cpu arcade games interest since that is my arcade generation of years 1968 to 1987. After discovering MAME in spring 2000 as newbie then, I had to learn along the way of why some games were missing sounds and then had to brush up with getting an understanding with analog / discrete audio and seeing how the sounds were generated and seeing how they were documented in schematics etc.

Lucky that Derrick Renaud and Zsolt V. knew their analog stuff because the two (along with a couple others including couriersud) were able to add analog audio support for several of the games.


>Rolling Extreme progress in mame I think didn't get enough attention so some of us forgot
>it was added. What a relief to know.

Same sentiment with roms and proms being documented and dumped in MAME source code for several of the yet to be hopefully emulated non-cpu arcade games.




>Your question, Mog, and how you asked reminded me of a PCSX2 dev once yelled at me from
>my obsessive nature with Namco System 246 support (and for a good reason) because of its
>current status. As a result, I no longer have interest in PCSX2 for System 246 support.
>It didn't help that some reddit users discovered not only how bad the current state of
>ps2 emulation in general is but how difficult it was. Your recent work on ps2 emulation
>(as well as its arcade hardware) in mame was promising Mog but I could see why you put
>that on hold.

I liked how one poster in the past (probably Democratic Underground forums iirc) described "reddit" and 4chan as the places for those wanting to have "kick me" signs taped to their backside.

Props to Moogly for getting some of the skeleton source files in place since it might take a while getting some of components emulated first before the specific arcade game can ever be supported. I am not sure how far the Namco System 246 has come along, but it also required someone similar with Guru's skills to also know what it takes to get roms or discs properly dumped. So for MAME continual progress evolvement, it requires a variety of contributors along the way. Hopefully Namco System 246 might be eventually working even if it takes time.







Entire thread
Subject Posted by Posted on
* DU: A smashing job SmitdoggAdministrator 11/09/18 05:12 PM
. * Re: DU: A smashing job Haze  11/10/18 08:15 PM
. * Re: DU: A smashing job SmitdoggAdministrator  11/10/18 08:18 PM
. * Re: DU: A smashing job Haze  11/10/18 08:22 PM
. * Re: DU: A smashing job Moulbillard  11/09/18 10:12 PM
. * Re: DU: A smashing job gregf  11/09/18 09:39 PM
. * Any status on Rolling Extreme? Hydreigon  11/09/18 09:09 PM
. * I have to ask MooglyGuy  11/09/18 10:17 PM
. * I'll answer Hydreigon  11/10/18 12:43 AM
. * Re: I'll answer gregf  11/10/18 09:49 PM
. * Thanks for your kind answer! MooglyGuy  11/10/18 12:58 AM
. * Re: Thanks for your kind answer! Hydreigon  11/10/18 07:51 PM
. * Re: Any status on Rolling Extreme? TafoidAdministrator  11/09/18 09:20 PM

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