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Haze
Reged: 09/23/03
Posts: 5245
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Re: Haze WIP
10/20/18 09:57 PM


> MAME doesn’t modify the RGB in any way, or at least it shouldn’t because that’s what
> HLSL is for.
>
> YPbPr systems (like C64, NES) are a different story.
>
> Also, if the black level was wrong, it wouldn’t look like that. It looks like the
> chroma is low, not the luminance.

these use some kind of HSL / HSV colour scheme that I'm having to convert to RGB

my conversion algorithm is incorrect (even if all examples I can find seem to be the same basic code)

the actual devices output much better colour, but it's fairly low on my list of things to fix.







Entire thread
Subject Posted by Posted on
* Haze WIP ClawGrip 10/20/18 11:06 AM
. * Re: Haze WIP Foxhack  10/20/18 08:46 PM
. * Re: Haze WIP anikom15  10/20/18 09:02 PM
. * Re: Haze WIP Haze  10/20/18 09:57 PM
. * Re: Haze WIP anikom15  10/20/18 11:07 PM
. * Re: Haze WIP Haze  10/20/18 11:38 PM
. * Re: Haze WIP anikom15  10/21/18 12:59 AM
. * Re: Haze WIP Foxhack  10/20/18 10:07 PM
. * Re: Haze WIP Asure  10/20/18 12:52 PM
. * Re: Haze WIP gregf  10/20/18 12:11 PM

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