MAME doesn’t modify the RGB in any way, or at least it shouldn’t because that’s what HLSL is for.
YPbPr systems (like C64, NES) are a different story.
Also, if the black level was wrong, it wouldn’t look like that. It looks like the chroma is low, not the luminance.
Edited by anikom15 (10/20/18 09:08 PM)
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