I'm not sure what the problem would be. I just tested Pac Man on 0.201 using these settings and it works fine:
video opengl numscreens 2 window 0 maximize 1 waitvsync 0 syncrefresh 0 monitorprovider auto
screen auto aspect auto resolution auto view auto screen0 \\.\DISPLAY1 aspect0 auto resolution0 auto view0 Upright_Artwork screen1 \\.\DISPLAY2 aspect1 auto resolution1 auto view1 MarqueeOnly screen2 auto aspect2 auto resolution2 auto view2 auto screen3 auto aspect3 auto resolution3 auto view3 auto
The only problem I've ever run into with multi monitors is that I can't get them to run in d3d, but opengl and ddraw work.
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I have officially retired from sucking at everything I do. Life is much easier now.