> See, some games, like SegaSonic Popcorn shop here, when they are loaded up on the > initial MAME screen, claim to be running at a resolution at 256x224. In reality, it's > actually closer to 300x224, but since it's basing its recording on the initial > number, it's cut out!
Use the standard command-line version, not MAMEUI. Use the -snapsize option to explicitly specify the capture resolution.
If the game changes resolution during the run rather than just on bootup, you're largely out of luck, because that's how the AVI container format works, and is not anything MAME can control.
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