> > What, this thing has THREE General Instrument AY-3-8910 sound chips? > > That's nothing special. > > A single AY-3-8910 is probably one of the least interesting sound chips ever made at > least in terms of what types of sounds you can get out of with it without using the > latest demoscene tricks. I've seen it affectionately nicknamed "the doorbell" > > It gets a little less bland when you have three (Bomb Jack) or even five (Gyruss) of > them. > > S
I think the majority of the 128kb ZX Spectrum library would like to have a word with you. There are some absolutely iconic pieces of music done with it.
It can produce some stunning music in the right hands, without 'demoscene tricks' (which have been used recently to do sample playback on it, yes, but such tricks aren't really practical for game music and aren't what the majority of them are using since many of them are played during gameplay, when you wouldn't have the cycles for that)
Just because outside of the European home market nobody seemed to have a clue what to do with it doesn't make it a poor chip. For arcades, sure, it's criminally underused considering how many boards have one, but that's just how it went.
Personally I like it a lot more than the C64 SID stuff.
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