Ok. I just changed the snap path like you suggested and it works. But that's a weird behavior. Arcade snapshots will also have to be a \snap_sl\ sub-folder. I really hate this approach.
MAME should look for snap_sl.zip in any snap folder you choose, without forcing the use of a \snap_sl\ sub-folder in mame.ini. Sure, you can use multiple paths in snap dir entry, but... ![](//www.mameworld.info/ubbthreads/images/graemlins/frown.gif)
My frontend can only read one snap path from mame.ini, not mulitple paths. I did this for simplicity and to avoid searching zipped image files in multiple folders when scrolling the games list, causing horrendous lag. It would be very fast for unzipped images though.
To support multiple snap paths I would have to rewrite a huge part of the frontend's code. Since users will use Emu Loader to view images, I guess I can just add support to unzip softlist game images from snap_sl.zip using a single path entry in snap_directory. Placing snap_sl.zip in the same folder as snap.zip is a much cleaner (and easier) choice.
Thanks for the help B2K24.
Ciro Alfredo Consentino
home: http://emuloader.mameworld.info
e-mail: [email protected]
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