> Updated blog post, comparison videos & photos, tried to detail all the changes > between versions that I could notice. > > http://blog.system11.org/?p=1306
Personally I'm inclined to believe Rally 2011 was released, the flyers are for it, it has mask roms like you say, and 2 versions have shown up with the same code revision (US and World)
Mad Gear is more like a sequel in the sense that SF2 CE is a sequel to SF2, given the Japanese subtitle on the Mad Gear text I wonder if that title wasn't originally meant for Japan only, but then shoved on export versions too when it didn't sell, or if it was causing confusion with the older game (hence having both Mad Gear and LED Storm with US copyrights) Either way, with so much redrawn and the game changed almost completely I don't consider it a mere revision, it's a new game. Given that 1988 is when CPS1 was introduced I have a feeling Capcom had an excess number of LED Storm 2011 boards lying around and wanted to shift them.
Also nitpicking a little regarding the continue screen stuff you talk about. The prototype does not appear to have a continue screen (or it's on a different dip, but I couldn't find it) so the 'shot' button thing probably isn't a leftover.
Also 'shot' button is used in games as a generic term for 'action' button, as opposed to the start button, and unsurprisingly all buttons (1/2/3) cancel the continue countdown, so I don't think it's a leftover, just a poor choice of terminology. Open up even a CPS2 game like Street Fighter Alpha 2 and all the non-start buttons in service mode are called 'Shot' it's a standard Capcom thing.
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