MAMEWorld >> The Loony Bin
View all threads Index   Flat Mode Flat  

Haze
Reged: 09/23/03
Posts: 5245
Send PM
Re: my obsession with arcade ports.
07/02/18 04:32 AM


> =)

there's that weird 'SF2 Turbo' prototype (or pirate / bootleg of the prototype at least) on the genny too ( sf2pir in MAME genesis softlist )

that's a strange build, like it was being developed by somebody else then scrapped. it reportedly has more frames of animation for some characters than the final game, but is more lacking in other areas.







Entire thread
Subject Posted by Posted on
* my obsession with arcade ports. jopezu 06/25/18 04:07 AM
. * Re: my obsession with arcade ports. Jason  06/28/18 04:45 PM
. * Re: my obsession with arcade ports. Heihachi_73  06/28/18 01:06 PM
. * Re: my obsession with arcade ports. jopezu  07/02/18 03:59 AM
. * Re: my obsession with arcade ports. Haze  07/02/18 04:32 AM
. * See this video for some history on that... DiodeDude  07/02/18 01:47 PM
. * Re: my obsession with arcade ports. jopezu  07/02/18 06:16 AM
. * Re: my obsession with arcade ports. jopezu  07/02/18 02:31 AM
. * Re: my obsession with arcade ports. DiodeDude  06/28/18 03:29 PM
. * Re: my obsession with arcade ports. jopezu  07/03/18 04:11 PM
. * Why was it so hard for devs to do voice on Megadrive? -nt DiodeDude  07/03/18 05:59 PM
. * Re: Why was it so hard for devs to do voice on Megadrive? -nt R. Belmont  07/05/18 03:24 PM
. * Re: Why was it so hard for devs to do voice on Megadrive? -nt Haze  07/05/18 03:42 PM
. * mk animation - genesis jopezu  06/25/18 04:10 AM
. * mk animation - snes jopezu  06/25/18 04:10 AM
. * mk animation - arcade jopezu  06/25/18 04:09 AM

Extra information Permissions
Moderator:  GatKong 
0 registered and 159 anonymous users are browsing this forum.
You cannot start new topics
You cannot reply to topics
HTML is enabled
UBBCode is enabled
Thread views: 803