> > There are a *lot* of moving parts before any of these rips actually do anything in > > MAME. I wouldn't expect an actual flood of playable error-free LD games for 12-18 > > months. The actual Domesday discs oughta be running before then, though, and those > > promise to be super interesting. > > Also, I wonder if anybody bothered to compute 60mn * 28.63MSamp/s * 2 bytes. > Impunity, etc :-) > > OG.
Quote: So you have NTSC capture at 28.63 MSPS @ 16-bit and PAL capture at 35.47 MSPS. The size of the sample depends on the length of the disc, so it's approximately:
1 second NTSC = (2 bytes * 28,630,000 samples) = 54.6 MBytes 1 second PAL = (2 bytes * 35,470,000 samples) = 70.9 MBytes
So if you sample 60 minutes of an NTSC disc (one side of a CLV) you end up with about 200 Gbytes of data or 250 Gbytes for PAL.