the reason i was using the -nohws switch is because, when i enlarge the window shape, i'm basically wanting to see just plain nasty pixelation the way "the boards see it" in raw rbg space. when i resize now (even with no graphics options enabled), there's definitely either mame or os/renderer smoothing going on. any particular place i should start looking to get back to pixel city?
this may seem like an odd request, but i play with custom /artwork, and it's hard to tell exactly how it affects the image when there's universal AA going on somewhere.
i learned everything i know from KC
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