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Re: Pitfall 2 using MAME 0.196 does not work, bug in MAME?
05/14/18 10:08 PM
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> > > I just did a GIT checkout from Github and am in the > > > process of building MAME. Hoping the newest snapshot would work. > > > > No, Coleco Pitfall 2 goes crazy with the newest snapshot, too. > > was broken by this change > https://github.com/mamedev/mame/commit/4...3a6d26369445683 > > > dev responsible should have been alerted by the notification there now > > thanks for testing
And thanks to you and the dev for correcting the issue. The aforementioned change not only broke Pitfall II, but also brought Q*bert to playing at a near crawl.
Tested with a GIT release from May 10, and all is well.
Thank again.
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