> Unfortunately for the sprites it's just: > > rse5.bin RH-OBJ-MO1.10m.bin [even 1/2] IDENTICAL > rse4.bin RH-OBJ-MO1.10m.bin [odd 1/2] IDENTICAL > rse7.bin RH-OBJ-MO1.10m.bin [even 2/2] IDENTICAL > rse6.bin RH-OBJ-MO1.10m.bin [odd 2/2] IDENTICAL > > There are other changes, though.
weird, wonder why they bothered then, must just have ran out of parts in this case or something then.
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