JWallace |
Steamrollered by cool things, and likes it that way
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Reged: 09/22/03
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Posts: 810
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Re: Changing topic... playch10.cpp question
01/26/18 04:06 PM
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Surely the issue here is not the porting to the artwork system, but the fact that the driver doesn't seem to support that display ticking down outside of the data writes? Unless I've misunderstood and the BIOS has to keep writing updated values to that for it to work. If it didn't, then you'd want code like this instead of the popmessage, then you can have artwork for digit0 to digit3 to do the job.
Code:
for (i=0; i<4; i++) { output().set_digit_value(i,m_timedata[i]); }
There's probably some argument about what actually drives that display as well, but since I'm thigh deep in an attempt to rebuild and improve my development/playing PC, I can't actually run anything to test it, so there are caveats with using this directly.
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