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R.Coltrane
MAME user since 0.11
Reged: 08/07/05
Posts: 495
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BGFX - CRT-GEOM-DELUXE feature request
01/10/18 10:16 PM


I would like to know if it is possible to include a new feature in BGFX (CRT-GEOM-DELUXE shader) to adjust the darkness of the scanlines similar to what we already have in HLSL.

I decided to open this request because I feel that our current CRT-GEOM-DELUXE scanlines are too dark (I know they are supposed to look that way) and I would like to soften the image a little bit by reducing the amount of black in scanlines, or by making the scanlines less dark.

When I play at night, my eyes get hurt with these 100% black scanlines! And I've read somewhere that in a real CRT monitor, the scanlines are less noticeable because of the luminosity of the CRT tube, which makes the scanlines less dark and you even have the illusion that the scanlines are thinner because of that, so the final image is smoother than what we achieve using this shader.

But since I love this particular shader, I want to keep using it, I just would like to have this extra feature to adjust.







Entire thread
Subject Posted by Posted on
* BGFX - CRT-GEOM-DELUXE feature request R.Coltrane 01/10/18 10:16 PM
. * Re: BGFX - CRT-GEOM-DELUXE feature request SoltanGris42  01/11/18 01:00 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request SoltanGris42  01/11/18 04:16 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request R.Coltrane  01/12/18 04:55 PM
. * Re: BGFX - CRT-GEOM-DELUXE feature request R.Coltrane  01/13/18 06:07 PM
. * Re: BGFX - CRT-GEOM-DELUXE feature request SoltanGris42  01/14/18 04:09 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request R.Coltrane  01/15/18 03:05 PM
. * Re: BGFX - CRT-GEOM-DELUXE feature request anikom15  01/11/18 12:27 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request R.Coltrane  01/11/18 01:09 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request anikom15  01/11/18 03:17 AM
. * Re: BGFX - CRT-GEOM-DELUXE feature request SoltanGris42  01/11/18 01:08 AM

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